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Aion Patch 1.5.1 Out (Part 2)

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Aion 1.5.1 patch has finally been released for the western servers.


Part 1

Part 2

Abyss

1. You now receive contribution decorations as reward for successfully defending a fortress under the control of your Legion.
- Gold and silver contribution decorations are issued as a reward.
- The number of contribution decorations you receive for defending a fortress increases as you move from lower layer to upper layer to the deepest layer. (Lower < Upper< Deepest)


Number of Contribution Decorations Received

 

Fortress Name

Gold Contribution Decoration

Silver Contribution Decoration

Sulfur Fortress

20

60

Siel West Fortress

20

60

Siel East Fortress

20

60

Roah Fortress

50

70

Asteria Fortress

50

70

Miren Fortress

70

90

Krotan Fortress

70

90

Kysis Fortress

70

90

Divine Fortress

150

150

 

- Contribution decorations issued as rewards are delivered to the mailbox of the Brigade General of the Legion occupying the fortress.


2.
Extended the time it takes for the Guardian Deity General to appear after a fortress enters the Capturable state.

 

Skills

1. Increased the amount of enmity increased by Templar’s ‘Incite Rage’ skill.


2. Changed the cool time of Assassin’s ‘Contract of Evasion’ skill from 30 seconds to 1 minute.


3.  Increased the damage inflicted by Assassin’s ‘Counterattack’ skill.


4. Increased the damage inflicted by Assassin’s ‘Apply Poison’ skill.


5. Increased the amount of enmity reduced by Assassin’s ‘Calming Whisper’ skill.


6. Reduced the MP cost of Sorcerer’s ‘Flame Harpoon’ skill.


7. Increased the damage inflicted by Cleric’s ‘Thunderbolts’ skill.


8. Resolved the issue of the cooldown time not being seen clearly when using Cleric’s ‘Ripple of Purification’ skill.


9. Resolved the problem of abnormal mental conditions not being removed by using Cleric’s ‘Splendor of Purification’ skill.


10. Resolved the problem of the range of Spiritmaster’s Command skills not being modified in PvP.


11. In the Chain Skill window, a function has been added to set up basic Chain Skills to be more convenient.
- In the Chain Skill window, you can click and drag the Chain Skill icon onto skills that have the same condition for use.


12. During PvP, if the distance from the opposing character becomes farther than the distance required to use a skill, it is possible to use the skill by adjusting the shooting distance.


13. Elyos Templars cannot use the “Shield Retribution” skill unless they first equip a shield.


14. Issues with the Ranger’s “Hunter’s Might” skill and using an attack skill after the Hunter’s Resolution effect disappears have been addressed.


15. The Assassin’s “Apply Poison” skill icon has been changed.


16. The damage number in the tool tip explanation of the Spiritmaster’s “Ignite Aether” and “Magic Implosion” now displays properly.

 

 

Character



1. Slightly reduced the EXP penalty due to the difference in the levels of group members when in a Group or Force.



2. Elemental Defense has been slightly decreased.



3.  Possible casting distances of some skills appear correctly in the tool tip when changing weapons to equip a Polearm or Greatsword.



4.  Auto Transfer is no longer removed even when one attacks during the Auto Transfer.



5.  The number of Stigma Shards required for equipping a Stigma Stone has been decreased.



6. Maximum Abyss points available for a character above 1-star officer have been increased.


 

Combat


1. A character transformed into a Guardian Deity General can no longer be pulled in by using Templar’s ‘Inescapable Judgment’ skill.

 

Level


1. Resolved the problem of the Primum Bind Point in Reshanta where you could enter inside by going through the wall of the lower part of the base.

 

2. Characters can no longer penetrate into a building in certain areas of Teminon Landing.


3. Characters can no longer stand in the middle of the sky in some areas of Sanctum’s Outer Port.


4. Characters can no longer get stuck in the topography in some areas of Dark Poeta’s Timolia Mine.

 

UI

1. An Instance Info window has been added to display information before entry into an instanced dungeon.

- You can open the window by using the “/CheckEntry” command or by clicking on Instance Info in the Menu.
- Not only can you check your own standby information, but also that of group members and alliance members.



2. Number buttons have been added to some windows.
- By clicking on the mouse, one can enter prices and volume.
- The colors of numbers change as the prices go up for clearer verification of the volume entered.



3. The search system of the Broker window is now more convenient.
- When searching for an item in the list tab, you can set options such as “Include Keyword” and “Match Keyword.”
- When you select Include Keyword, the system searches for items that include the keyword. Match Keyword searches for the item that directly corresponds to the keyword.
- The item name automatically appears in the search window when you right-click while opening the list tab, or left-click while holding down the key.
- The item is registered when you right-click on the desired item while opening the Quantity tab.



4. Auto-Arrange Cube is available for each cube when you have many cubes.
- By right-clicking on the cube’s name, you can use the “Change Tab Name” and “Auto-Arrange Cube” functions.



5. You can now check your appearance after applying “Color Spray” and “Hair Dye” by using the Preview function before purchasing them.



6. When using the Plastic Surgery Ticket to change your appearance, a preview function has been added to check your appearance with a hat on.
- When changing your appearance, you can see how you look with a hat on by clicking on the Hat button.



7. Resolved the problem of the right mouse click not working when purchasing items from the list in the Sales Agency window.



8. On the Sales Agency window, items listed under the categories ‘Weapons’, ‘Armor’, and ’Accessories’ tabs are now displayed correctly.



9. Resolved the problem of group members in different channels not being displayed correctly on the map.



10. Characters under Level 5 can no longer use the Search function on the Find Buddy window.
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